Tag Archives: multiplayer

Banjo-Kazooie: Nuts & Bolts

Rick picked up his copy of Banjo-Kazooie: Nuts & Bolts on Saturday so on Sunday we actually got a chance to play the multiplayer. To be honest I was expecting a pretty mediocre experience. I know I’ve seen reviews that basically summarize the multiplayer portion of this game as something that feels tacked on and not fully developed. After spending a few hours winning and losing at it I feel I can safely say that the multiplayer is a full experience that everyone should try out.

First you all join a room. In this room you can run around and load up vehicles that you have created. Then if you don’t have it locked, which is a simple press of the A button on the main multiplayer screen to turn it on or off, other players can actually take pictures of your creation and those will be saved to their system as a blueprint. That way they can create the vehicles they see.

What is there to do? There are many different kinds of races. Races in the water, air, and land. There are also sports, and that’s where it would seem that vehicle creation is going to get awesome as you have to develop a vehicle that is good at catching a ball and holding it or pushing another vehicle off a ledge.

You get an appropriate vehicle for every race. The host decides whether everyone starts with a default vehicle or if everyone can bring in their own. Rick and I played with the default vehicles, because we have barely played enough to unlock the parts in the single player game to build our own awesome vehicles. I’m sure we’ll both remedy that soon.

One of the coolest things about the multiplayer is if you are having fun just playing around showing someone your vehicle and the host starts a match, well then you don’t have to join. You can just keep hanging out doing what you want until the match is over. Gives you some control over what game types you want to play as well.

This game is $40 new, so I imagine that a whole lot of people can afford this. With how cool the multiplayer is and how really social it is I am hoping that it’s the next Midtown Madness for this generation. It certainly seems like it, and I’ve already given the game to two other people, so I’m helping that cause along.